Unreal Engine — The ViewPort

an introduction

Tech Notes
9 min readJun 26, 2022

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Background

the following is written notes with screencaps from a video on this subject on Unreal Engine’s site here. I find for me it is easier to reference written notes than it is to go back and find something in a video so I tend to just quickly screencap and write stuff down that I watch in videos.

The viewport is our view into the world, it lets us see and manipulate our items and basically work with everything

In the top left corner we have our viewport options.

We could toggle on realtime or fps

we can adjust our field of view if we want it to better match our project.

We can toggle cinematic preview on and off. This gives us play controls if we’re viewing a cinematic.

We have immersive mode which is basically full screen for the view port, and it can be toggled here in that menu or with the f11 key

Below this we have bookmarks, this allows us to quickly jump between one spot to another.

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